![]() Hit Range: Single target, but has a radius of 0.5m + weapon's Auto Attack Maximum Range around caster's landing position Hit Count: 2 hits damage calculation is done for each hit Base Skill Multiplier (First Hit): 0.75 * Skill Levelīase Skill Constant: 0 constant for each hit Physical and Magical Resistance decrease of buff is reduced by (20 * number of stacks)% Physical Resistance and Magic Resistance -((100 - 3 * Skill Level) * number of stacks)%īuff Duration: 10 + (2 * Skill Level) seconds Evasion +(Skill Level * number of stacks)% Motion Speed +(Skill Level * number of stacks)% Attack Speed +(30 * Skill Level * number of stacks) Information on Important Magic Loli Halberd Skills: Halberd has low animation when doing auto so having 1 GSW is basically a manditory if you're planning on getting mp back fast. The motionspeed+% bonus from GSW doesn't affect it either, however the aspd from Quick Aura and GSW before casting is applied to the decoy. Decoy is limited to only an area of 4m and isn't affected by Power Wave not to mention Decoy doesn't provide proration. Powerwave Misses alot so ampr can be questionable at times. Decoy Gets you back MP even if it misses Reflex can be an opener for combo due to the ability to cast from any range or be placed anywhere on the combo to make DT go from 110% / 130% / 150% With 1 GSW casted you can remove that issue and being far from the boss while also recovering ampr with GSW activated is pretty neat. ![]() Main reason why Halberd isn't ampr is due to the slow animation when auto attacking. Decoy recovers mp even if the attack misses! So you can miss every hit with your decoy and still get your mp back :D ![]() (I'll gadly lose Ampr+5 for Atk+1% MP+500 and Stability+2%) Having Titeres will only give you an additional Ampr+5, but you'll be at 1.2K MP Lyark Tranquilizer: HP+1000 (Stacks up with Vita Plus III) Note: Not all bosses will let you get ampr from decoy due to their movement. SpikeDart/Reflex-Warcry(Save)-Quick Aura(Swift)-Reflex/SpikeDart(Cons)-Impact(Cons)-Dragon Tooth(Smite)-Finale(Smite)Ģ. Tyrant Mask and Machina ring are for fast battles where you want to burst as much damage as possible in a short time frame.ġ. The use of shaved Ice Hat and Spirit Tree Bangle is for long runs where ampr will be a factor in my chances of getting attacker. Note: 60% Crit is a solid percentage number to be at to maximum the amount of dps I can do while also having a reliable amount of amprĦ0% Can be reached with Shaved Ice Hat (Gespenst II) Machina Ring/Muscle Talisman IV (Guignol / Lalvada)ģ92+S Atk+7% Cdmg+17 Cdmg+7% (Gwaimol / Imitator) Chocolate Knife (Tumble Unavaliable)Ĭdmg+7% Cdmg+17 Crit+17 Crit+17% (Ornlarf / Ifrid) Odd Shaped Knife (Cdmg+3, Cdmg+3%, Mdef-33%) Lil Empress Atk+3% Cdmg+7% Cdmg+17 Crit+17 (Gwaimol / Imitator)Įlement, 14% to element, Cdmg+17, Atk+3~7% Lil Empress Atk+7% Cdmg+7% Cdmg+17 (Gwaimol / Imitator) Different Types of styles can be utilized for this halberdĪll Rounder: Take hits and guarantee ampr while dealing as much damage as possibleĪll Rounder: (100% Crit for P.Wave Ampr Guaranteed)
0 Comments
Leave a Reply. |